The United States Agriculture Department launched a contest for video designers to come up with games that children can play to teach them about nutrition and exercise. The contest is part of a government initiative led by First Lady Michelle Obama to combat childhood obesity.
Some in the videogame industry said the challenge was difficult, because they were used to designing games only for entertainment.
"Games with ulterior motives are a lot harder," said Joel Gonzales, of the International Game Developers Association.
Alex Fisher-Lasky, working at George Mason University, agreed.
"Everything goes smoothly until you start playing it and you realize it is not fun," he said. "You have to spend 60% of your time changing it, because the game is not fun."
Labels: prevention, video_games
Posted By: Jane St. Clair










